C/C++和Lua是如何进行通信的
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解决时间 2021-03-30 11:24
- 提问者网友:暮烟疏雨之际
- 2021-03-29 22:35
C/C++和Lua是如何进行通信的
最佳答案
- 五星知识达人网友:舊物识亽
- 2021-03-29 23:20
struct lua_State {
CommonHeader;
lu_byte status;
StkId top;
global_State *l_G;
CallInfo *ci;
const Instruction *oldpc;
StkId stack_last;
StkId stack;
int stacksize;
unsigned short nny;
unsigned short nCcalls;
lu_byte hookmask;
lu_byte allowhook;
int basehookcount;
int hookcount;
lua_Hook hook;
GCObject *openupval;
GCObject *gclist;
struct lua_longjmp *errorJmp;
ptrdiff_t errfunc;
CallInfo base_ci; };
CommonHeader;
lu_byte status;
StkId top;
global_State *l_G;
CallInfo *ci;
const Instruction *oldpc;
StkId stack_last;
StkId stack;
int stacksize;
unsigned short nny;
unsigned short nCcalls;
lu_byte hookmask;
lu_byte allowhook;
int basehookcount;
int hookcount;
lua_Hook hook;
GCObject *openupval;
GCObject *gclist;
struct lua_longjmp *errorJmp;
ptrdiff_t errfunc;
CallInfo base_ci; };
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